Example Arbitration

Here is an example of the hex that requires Arbitration and how it is resolved.

cloudrit-valley

1204 - Special - The Cloudrift Valley

Forage: 6 Scout: 7

The Cloudrift Valley, known for its majestic views and treacherous air currents, hosts a vital airship route contested by two prominent factions: the Priests of Linus and the Heretics of Linus. The Priests claim ancestral rights to patrol and maintain the route, ensuring its safety for all. Meanwhile, the Heretics demand access for trade, citing recent agreements that the Priests allegedly obstruct.

Arbitration Encounter: The Priest-Heretic Dispute

Information:

  1. Priest Claims: Historical patrol logs and maintenance records of the airship route by the Priests.
  2. Heretic Demands: A copy of the recent trade agreement granting the Heretics access to the route, which they claim has been violated.

Difficulty

Outcomes

Resolving the Encounter

Step 1: Gather Information

The party learns of the dispute upon arriving in the hex containing the disputed airship route. The Information critical to the arbitration includes:

  1. Priests of Linus Claims: Evidence that the Priests have historically patrolled and maintained the airship route, ensuring its safety.
  2. Heretics Demands: Records of a recent agreement where the Heretics were granted access to the route for trade purposes, which they claim the Priest have obstructed.

The party lacks this Information initially and decides to halt the Arbitration to gather the necessary evidence. They explore nearby hexes, encountering allies and archives that provide them with the needed claims and demands.

Step 2: Validation Phase

Upon returning with the Information, the party begins the Validation Phase.

Special Rule: Stake Your Reputation

The party, having a Reputation of 2, decides to spend 1 LP to add +1 to all Arbitration rolls this turn, enhancing their chances of a favorable outcome.

Step 3: Arbitration

With the Validation Dice Pool increased by 2 (one from each successful validation), the party rolls for Arbitration:

Step 4: Fallout

The resolution of Mutual Understanding leads to the following outcomes: